Wednesday, June 26, 2013

RolePlayGateway?

"What is war, other than a means to create another, on an even greater scale?"

Humanity is struggling. There are biological forces at play which baffle modern science. It doesn't matter any more where they came from, or how the mutations of our own people started. It is all we can do now to simply survive.

Or is it?

Who are you? A civilian fighting for humanity? A Hybrid, trying to co-exist with the dwindling human population? Or a degraded mutant fighting for itself? You may even be one of the Hunters? Non-human, extremely lethal, and intent on destroying and consuming every living thing in it's path.

Whoever you are, you will need to have what is takes to survive this war.

Humanity is making its gradual ascension into recovery, but not without help, and most certainly not while they still roam around. Societies have disconnected and ruined cities remain to be recaptured, and standing in their way are the hunters. There were many of them, far too many for mankind to possibly drive off. Nobody knows where they came from or how they ended up here, but they did not rest until everything was in shambles. This included themselves. They are like-minded creatures, and as such, they were quick to turn on and devour each other once their prey had all but vanished, leaving only a few standing in the wake of the long since ended apocalypse. But these few were the strongest; the ones that overcame the odds and consumed its peers without remorse or weakness, and that was what made them more dangerous and frightening than any other horde of these wretched creatures.

The humans fought back not with what salvageable materials were left, but with the creatures? own powers. Guns were made to kill people, not these heavily armored and rapidly regenerating freaks. Not the hunters. Somewhere along the line, the remaining humans hid themselves away and eventually discovered a new breed among them. Hybrids: The first and most effective line of offense in any scenario to retake a lost city. Humans left to linger too long in areas populated with hunters had been found with strange growths that resembled something to the likeness of the fearsome beasts that had nearly wiped them all out so many years ago.

Their bodies shifted, changed, became weapons: Something humanity desperately needed. But they weren?t only used for killing the hunters. Territory wars, skirmishes over resources, there was always some kind of application for them that ended in bloodshed. Some of them were deemed to be too dangerous and were exiled, left to roam the lost and broken streets. Others saw their strategic value and held onto them despite what catastrophes such a decision might entail.

Choose your destiny; choose your strife.

Colonies: What?s left of mankind spread itself thin across the world and has organized themselves in very small inhabitable locations, closely knit communities relying on each other to survive. Entire settlements have been wiped out by a single hunter or hybrid.

Hunters: As a result of massive internal struggle, not many of these are left, and of those that are, they are the most terrifying and powerful entities to walk the earth. Size, bulkiness, strengths, and many other factors will vary depending on what kinds of other hunters it had consumed and their method of combat. While much stronger than hybrids, they lack a tactical mindset. Hunters are extremely territorial and claim wide expanses of land as their own. They very rarely work in pairs and three in proximity is unheard of unless they are busy killing each other.

Hybrids: They look and speak like humans, but what goes on inside their bodies is an entirely different deal. They have been somehow infused with the genetic makeup of hunters, able to shape-shift themselves into organic weapons at will. Mutations can range from enormous blades that can penetrate tank armor to tendrils that burrow under the ground and spike up in a different location to impale whatever unfortunate soul had been standing above its trajectory. Hybrids cannot sustain on their own and human meat, more of than not, provides insufficient nourishment?as a result, they must find, kill, and consume hunters to survive, though many die trying. Some people have tried to eat or inject hunter flesh in an attempt to turn into hybrids, which often resulted in death or bodily rejection of the material with a slightly higher success rate among children.

[Feral / Mutated] Common
These hybrids have no control over their abilities and have lost their minds. This is the weakest type, most of them content on devouring human flesh instead of trying to engage the significantly stronger hunters.

[Domestic/Civilized] Uncommon
These hybrids have formed an alliance with a colony. They must kill hunters or other hybrids to sustain without degenerating or turning into feral hybrids.

[Wanderers/Roamers] Rare
These hybrids have been exiled or have willingly departed from a colony. They are more often than not the most powerful variety of hybrids.

[Animals] Rare
Non-human hybrids. Highly aggressive toward anything with a heartbeat.

CoHRR/Core (Coalition of Human Recovery and Reclamation): Radicals that attract survivors to their cause, a massively growing colony whose goal is to eradicate hunters and hybrids alike, uniting all of mankind under a single banner and retaking the world. Members for this group number in the tens of thousands.

Kingston: The starting city. Close to the beach and supports a small group of survivors that counts to approximately two hundred people, most of whom are already acquainted with each other. Most neighboring cities in a several hundred mile radius are uninhabited, at least to their knowledge, anyway. Resources are moderate, conditions are fair, and the nearby hunter population is manageable to an extent as long as they do not lose a handle on the hybrids under their control.

This is your new Earth, ravaged, mutated, and lost. What will you make of it?

Who will you be?

We need players! Come and create some havoc. Literate Roleplayers would be warmly welcomed.

Please direct any PM's and any questions you may have to either the RP's OOC section, or to the GM: Atlas Atrium

Source: http://feeds.feedburner.com/RolePlayGateway

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